Minor no-op changes for the compiler and/or XNA #223

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flibitijibibo merged 1 commits from master into master 2015-11-14 14:06:52 -05:00
flibitijibibo commented 2015-11-14 13:48:52 -05:00 (Migrated from github.com)

Full list of changes:

  • Fix the SoundEffectInstance leak as reported in #210
  • ChunkEventArgs now extends EventArgs explicitly, which is needed by older Mono compilers
  • The SpriteBatch.Draw function in TrueCraftGame now uses an overload found in XNA; the functionality is the same as before (though in MonoGame this avoids a redundant assignment of Color.White, sooo microoptimization? :D )
Full list of changes: - Fix the SoundEffectInstance leak as reported in #210 - ChunkEventArgs now extends EventArgs explicitly, which is needed by older Mono compilers - The SpriteBatch.Draw function in TrueCraftGame now uses an overload found in XNA; the functionality is the same as before (though in MonoGame this avoids a redundant assignment of Color.White, sooo microoptimization? :D )
ddevault commented 2015-11-14 14:06:49 -05:00 (Migrated from github.com)

Looks good, thanks!

Looks good, thanks!
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Reference: AstralTransRocketries/TrueCraft#223
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