using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TrueCraft.API { /// /// Enumerates the materials tools can be crafted from. /// [Flags] public enum ToolMaterial { /// /// The tool is crafted from no material (special). /// None = 1, /// /// The tool is crafted from wood. /// Wood = 2, /// /// The tool is crafted from cobblestone. /// Stone = 4, /// /// The tool is crafted from iron ingots. /// Iron = 8, /// /// The tool is crafted from gold ingots. /// Gold = 16, /// /// The tool is crafted from diamonds. /// Diamond = 32, /// /// Any tool material is valid in these circumstances. /// All = None | Wood | Stone | Iron | Gold | Diamond } }