using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TrueCraft.API
{
///
/// Enumerates the materials tools can be crafted from.
///
[Flags]
public enum ToolMaterial
{
///
/// The tool is crafted from no material (special).
///
None = 1,
///
/// The tool is crafted from wood.
///
Wood = 2,
///
/// The tool is crafted from cobblestone.
///
Stone = 4,
///
/// The tool is crafted from iron ingots.
///
Iron = 8,
///
/// The tool is crafted from gold ingots.
///
Gold = 16,
///
/// The tool is crafted from diamonds.
///
Diamond = 32,
///
/// Any tool material is valid in these circumstances.
///
All = None | Wood | Stone | Iron | Gold | Diamond
}
}