using NUnit.Framework; using System; namespace TrueCraft.API.Test { [TestFixture] public class TestBoundingCylinder { [Test] public void TestIntersectsPoint() { // x // / // x var cylinder = new BoundingCylinder(Vector3.Zero, Vector3.One, 1); Assert.IsTrue(cylinder.Intersects(cylinder.Min)); Assert.IsTrue(cylinder.Intersects(cylinder.Max)); Assert.IsTrue(cylinder.Intersects(cylinder.Min + (Vector3.One / 2))); Assert.IsTrue(cylinder.Intersects(cylinder.Max - (Vector3.One / 2))); Assert.IsTrue(cylinder.Intersects(new Vector3(0.25, 0, 0))); Assert.IsFalse(cylinder.Intersects(new Vector3(5, 5, 5))); } [Test] public void TestIntersectsBox() { // x // / // x var cylinder = new BoundingCylinder(Vector3.Zero, Vector3.One * 10, 3); var doesNotIntersect = new BoundingBox(Vector3.One * 10 + 5, Vector3.One * 10 + 5); Assert.IsFalse(cylinder.Intersects(doesNotIntersect)); var intersects = new BoundingBox(Vector3.Zero, Vector3.One); Assert.IsTrue(cylinder.Intersects(intersects)); } } }