using System; using TrueCraft.API.Logic; namespace TrueCraft.Core.Logic.Blocks { public class BedrockBlock : BlockProvider { public static readonly byte BlockID = 0x07; public override byte ID { get { return 0x07; } } public override double BlastResistance { get { return 18000000; } } public override double Hardness { get { return -1; } } public override byte Luminance { get { return 0; } } public override string DisplayName { get { return "Bedrock"; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(1, 1); } } }