using System; using TrueCraft.API.Logic; using TrueCraft.API; namespace TrueCraft.Core.Logic.Blocks { public class DandelionBlock : BlockProvider { public static readonly byte BlockID = 0x25; public override byte ID { get { return 0x25; } } public override double BlastResistance { get { return 0; } } public override double Hardness { get { return 0; } } public override byte Luminance { get { return 0; } } public override bool Opaque { get { return false; } } public override string DisplayName { get { return "Flower"; } } public override SoundEffectClass SoundEffect { get { return SoundEffectClass.Grass; } } public override BoundingBox? BoundingBox { get { return null; } } public override BoundingBox? InteractiveBoundingBox { get { return new BoundingBox(new Vector3(4 / 16.0, 0, 4 / 16.0), new Vector3(12 / 16.0, 8 / 16.0, 12 / 16.0)); } } public override bool Flammable { get { return true; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(13, 0); } } }