using System; using TrueCraft.API.Logic; using TrueCraft.API; using TrueCraft.Core.Logic.Items; namespace TrueCraft.Core.Logic.Blocks { public class GoldBlock : BlockProvider, ICraftingRecipe { public static readonly byte BlockID = 0x29; public override byte ID { get { return 0x29; } } public override double BlastResistance { get { return 30; } } public override double Hardness { get { return 3; } } public override byte Luminance { get { return 0; } } public override string DisplayName { get { return "Block of Gold"; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(7, 1); } public ItemStack[,] Pattern { get { return new [,] { {new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID)}, {new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID)}, {new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID), new ItemStack(GoldIngotItem.ItemID)} }; } } public ItemStack Output { get { return new ItemStack(BlockID); } } public bool SignificantMetadata { get { return false; } } public override ToolMaterial EffectiveToolMaterials { get { return ToolMaterial.Iron | ToolMaterial.Diamond; } } public override ToolType EffectiveTools { get { return ToolType.Pickaxe; } } } }