using System; using TrueCraft.API.Logic; using TrueCraft.API; using TrueCraft.API.World; using TrueCraft.Core.World; using TrueCraft.API.Server; using TrueCraft.API.Networking; namespace TrueCraft.Core.Logic.Blocks { public class GrassBlock : BlockProvider { public static readonly int MinGrowthTime = 60 * 5; public static readonly int MaxGrowthTime = 60 * 10; static GrassBlock() { GrowthCandidates = new Coordinates3D[3 * 3 * 5]; int i = 0; for (int x = -1; x <= 1; x++) { for (int z = -1; z <= 1; z++) { for (int y = -3; y <= 1; y++) { GrowthCandidates[i++] = new Coordinates3D(x, y, z); } } } } private static readonly Coordinates3D[] GrowthCandidates; public static readonly int MaxDecayTime = 60 * 10; public static readonly int MinDecayTime = 60 * 2; public static readonly byte BlockID = 0x02; public override byte ID { get { return 0x02; } } public override double BlastResistance { get { return 3; } } public override double Hardness { get { return 0.6; } } public override byte Luminance { get { return 0; } } public override string DisplayName { get { return "Grass"; } } public override SoundEffectClass SoundEffect { get { return SoundEffectClass.Grass; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(0, 0); } protected override ItemStack[] GetDrop(BlockDescriptor descriptor, ItemStack item) { return new[] { new ItemStack(DirtBlock.BlockID, 1) }; } private void ScheduledUpdate(IWorld world, Coordinates3D coords) { if (world.IsValidPosition(coords + Coordinates3D.Up)) { var id = world.GetBlockID(coords + Coordinates3D.Up); var provider = world.BlockRepository.GetBlockProvider(id); if (provider.Opaque) world.SetBlockID(coords, DirtBlock.BlockID); } } public override void BlockUpdate(BlockDescriptor descriptor, BlockDescriptor source, IMultiplayerServer server, IWorld world) { if (source.Coordinates == descriptor.Coordinates + Coordinates3D.Up) { var provider = world.BlockRepository.GetBlockProvider(source.ID); if (provider.Opaque) { var chunk = world.FindChunk(descriptor.Coordinates, generate: false); server.Scheduler.ScheduleEvent("grass", chunk, TimeSpan.FromSeconds(MathHelper.Random.Next(MinDecayTime, MaxDecayTime)), s => { ScheduledUpdate(world, descriptor.Coordinates); }); } } } public void TrySpread(Coordinates3D coords, IWorld world, IMultiplayerServer server) { if (!world.IsValidPosition(coords + Coordinates3D.Up)) return; var sky = world.GetSkyLight(coords + Coordinates3D.Up); var block = world.GetBlockLight(coords + Coordinates3D.Up); if (sky < 9 && block < 9) return; for (int i = 0, j = MathHelper.Random.Next(GrowthCandidates.Length); i < GrowthCandidates.Length; i++, j++) { var candidate = GrowthCandidates[j % GrowthCandidates.Length] + coords; if (!world.IsValidPosition(candidate) || !world.IsValidPosition(candidate + Coordinates3D.Up)) continue; var id = world.GetBlockID(candidate); if (id == DirtBlock.BlockID) { var _sky = world.GetSkyLight(candidate + Coordinates3D.Up); var _block = world.GetBlockLight(candidate + Coordinates3D.Up); if (_sky < 4 && _block < 4) continue; IChunk chunk; var _candidate = world.FindBlockPosition(candidate, out chunk); bool grow = true; for (int y = candidate.Y; y < chunk.GetHeight((byte)_candidate.X, (byte)_candidate.Z); y++) { var b = world.GetBlockID(new Coordinates3D(candidate.X, y, candidate.Z)); var p = world.BlockRepository.GetBlockProvider(b); if (p.LightOpacity >= 2) { grow = false; break; } } if (grow) { world.SetBlockID(candidate, GrassBlock.BlockID); server.Scheduler.ScheduleEvent("grass", chunk, TimeSpan.FromSeconds(MathHelper.Random.Next(MinGrowthTime, MaxGrowthTime)), s => TrySpread(candidate, world, server)); } break; } } } public override void BlockPlaced(BlockDescriptor descriptor, BlockFace face, IWorld world, IRemoteClient user) { var chunk = world.FindChunk(descriptor.Coordinates); user.Server.Scheduler.ScheduleEvent("grass", chunk, TimeSpan.FromSeconds(MathHelper.Random.Next(MinGrowthTime, MaxGrowthTime)), s => TrySpread(descriptor.Coordinates, world, user.Server)); } public override void BlockLoadedFromChunk(Coordinates3D coords, IMultiplayerServer server, IWorld world) { var chunk = world.FindChunk(coords); server.Scheduler.ScheduleEvent("grass", chunk, TimeSpan.FromSeconds(MathHelper.Random.Next(MinGrowthTime, MaxGrowthTime)), s => TrySpread(coords, world, server)); } } }