using System; using TrueCraft.API.Logic; using TrueCraft.API; namespace TrueCraft.Core.Logic.Blocks { public abstract class PressurePlateBlock : BlockProvider { public override double BlastResistance { get { return 2.5; } } public override double Hardness { get { return 0.5; } } public override byte Luminance { get { return 0; } } public override bool Opaque { get { return false; } } } public class WoodenPressurePlateBlock : PressurePlateBlock, ICraftingRecipe { public static readonly byte BlockID = 0x48; public override byte ID { get { return 0x48; } } public override string DisplayName { get { return "Wooden Pressure Plate"; } } public override SoundEffectClass SoundEffect { get { return SoundEffectClass.Wood; } } public ItemStack[,] Pattern { get { return new[,] { {new ItemStack(WoodenPlanksBlock.BlockID), new ItemStack(WoodenPlanksBlock.BlockID)} }; } } public ItemStack Output { get { return new ItemStack(BlockID); } } public bool SignificantMetadata { get { return false; } } } public class StonePressurePlateBlock : PressurePlateBlock, ICraftingRecipe { public static readonly byte BlockID = 0x46; public override byte ID { get { return 0x46; } } public override string DisplayName { get { return "Stone Pressure Plate"; } } public ItemStack[,] Pattern { get { return new[,] { {new ItemStack(StoneBlock.BlockID), new ItemStack(StoneBlock.BlockID)} }; } } public ItemStack Output { get { return new ItemStack(BlockID); } } public bool SignificantMetadata { get { return false; } } } }