using System; using TrueCraft.API.Logic; using TrueCraft.API.Server; using TrueCraft.API.World; using TrueCraft.API; using TrueCraft.Core.Entities; using TrueCraft.API.Networking; namespace TrueCraft.Core.Logic.Blocks { public class SandBlock : BlockProvider { public static readonly byte BlockID = 0x0C; public override byte ID { get { return 0x0C; } } public override double BlastResistance { get { return 2.5; } } public override double Hardness { get { return 0.5; } } public override byte Luminance { get { return 0; } } public override string DisplayName { get { return "Sand"; } } public override SoundEffectClass SoundEffect { get { return SoundEffectClass.Sand; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(2, 1); } public override void BlockPlaced(BlockDescriptor descriptor, BlockFace face, IWorld world, IRemoteClient user) { BlockUpdate(descriptor, descriptor, user.Server, world); } public override void BlockUpdate(BlockDescriptor descriptor, BlockDescriptor source, IMultiplayerServer server, IWorld world) { if (world.GetBlockID(descriptor.Coordinates + Coordinates3D.Down) == AirBlock.BlockID) { world.SetBlockID(descriptor.Coordinates, AirBlock.BlockID); server.GetEntityManagerForWorld(world).SpawnEntity(new FallingSandEntity(descriptor.Coordinates)); } } } }