using System; using TrueCraft.API.Logic; namespace TrueCraft.Core.Logic.Blocks { public class WoodBlock : BlockProvider, IBurnableItem { public enum WoodType { Oak = 0, Spruce = 1, Birch = 2 } public static readonly byte BlockID = 0x11; public override byte ID { get { return 0x11; } } public override double BlastResistance { get { return 10; } } public override double Hardness { get { return 2; } } public override byte Luminance { get { return 0; } } public override string DisplayName { get { return "Wood"; } } public override bool Flammable { get { return true; } } public TimeSpan BurnTime { get { return TimeSpan.FromSeconds(15); } } public override SoundEffectClass SoundEffect { get { return SoundEffectClass.Wood; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(4, 1); } } }