using System;
namespace TrueCraft.Client.Input
{
///
///
///
public class MouseButtonEventArgs : MouseEventArgs
{
///
///
///
public MouseButton Button { get; private set; }
///
///
///
public bool IsPressed { get; private set; }
///
///
///
///
///
///
///
public MouseButtonEventArgs(int x, int y, MouseButton button, bool isPressed)
: base(x, y)
{
Button = button;
IsPressed = isPressed;
}
}
}