using System; namespace TrueCraft.Client.Input { /// /// /// public class MouseButtonEventArgs : MouseEventArgs { /// /// /// public MouseButton Button { get; private set; } /// /// /// public bool IsPressed { get; private set; } /// /// /// /// /// /// /// public MouseButtonEventArgs(int x, int y, MouseButton button, bool isPressed) : base(x, y) { Button = button; IsPressed = isPressed; } } }