using System; using TrueCraft.API.Logic; namespace TrueCraft.API.World { public class BlockChangeEventArgs : EventArgs { public BlockChangeEventArgs(Coordinates3D position, BlockDescriptor oldBlock, BlockDescriptor newBlock) { Position = position; OldBlock = oldBlock; NewBlock = newBlock; } public Coordinates3D Position; public BlockDescriptor OldBlock; public BlockDescriptor NewBlock; } }