using System; using TrueCraft.API.Logic; using TrueCraft.API; using TrueCraft.API.World; namespace TrueCraft.Core.Logic.Blocks { public class GrassBlock : BlockProvider { public static readonly byte BlockID = 0x02; public override byte ID { get { return 0x02; } } public override double BlastResistance { get { return 3; } } public override double Hardness { get { return 0.6; } } public override byte Luminance { get { return 0; } } public override string DisplayName { get { return "Grass"; } } public override Tuple GetTextureMap(byte metadata) { return new Tuple(3, 0); } protected override ItemStack[] GetDrop(BlockDescriptor descriptor) { return new[] { new ItemStack(DirtBlock.BlockID, 1) }; } } }