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TrueCraft/TrueCraft.Core/Logic/Blocks/MonsterSpawnerBlock.cs
Drew DeVault 9d1f5377ef Drop different items based on tool used to mine
For example, mining stone with your hand now drops nothing, and mining
leaves with shears will drop the leaves.
2015-06-26 17:15:51 -06:00

33 lines
929 B
C#

using System;
using TrueCraft.API.Logic;
using TrueCraft.API;
namespace TrueCraft.Core.Logic.Blocks
{
public class MonsterSpawnerBlock : BlockProvider
{
public static readonly byte BlockID = 0x34;
public override byte ID { get { return 0x34; } }
public override double BlastResistance { get { return 25; } }
public override double Hardness { get { return 5; } }
public override byte Luminance { get { return 0; } }
public override bool Opaque { get { return false; } }
public override string DisplayName { get { return "Monster Spawner"; } }
public override Tuple<int, int> GetTextureMap(byte metadata)
{
return new Tuple<int, int>(1, 4);
}
protected override ItemStack[] GetDrop(BlockDescriptor descriptor, ItemStack item)
{
return new ItemStack[0];
}
}
}