159 lines
4.6 KiB
C#
159 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using TrueCraft.API;
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using TrueCraft.API.Logic;
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namespace TrueCraft.Core.Logic.Items
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{
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public abstract class BootsItem : ArmorItem, ICraftingRecipe
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{
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public override sbyte MaximumStack { get { return 1; } }
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public ItemStack[,] Pattern
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{
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get
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{
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short baseMaterial = 0;
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switch (Material)
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{
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case ArmorMaterial.Diamond:
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baseMaterial = DiamondItem.ItemID;
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break;
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case ArmorMaterial.Gold:
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baseMaterial = GoldIngotItem.ItemID;
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break;
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case ArmorMaterial.Iron:
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baseMaterial = IronIngotItem.ItemID;
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break;
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case ArmorMaterial.Leather:
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baseMaterial = LeatherItem.ItemID;
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break;
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}
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return new[,]
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{
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{ new ItemStack(baseMaterial), ItemStack.EmptyStack, new ItemStack(baseMaterial) },
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{ new ItemStack(baseMaterial), ItemStack.EmptyStack, new ItemStack(baseMaterial) }
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};
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}
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}
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public ItemStack Output
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{
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get
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{
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return new ItemStack(ID);
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}
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}
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public bool SignificantMetadata
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{
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get
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{
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return false;
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}
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}
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}
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public class LeatherBootsItem : BootsItem
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{
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public static readonly short ItemID = 0x12D;
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public override short ID { get { return 0x12D; } }
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public override Tuple<int, int> GetIconTexture(byte metadata)
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{
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return new Tuple<int, int>(0, 3);
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}
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public override ArmorMaterial Material { get { return ArmorMaterial.Leather; } }
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public override short BaseDurability { get { return 40; } }
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public override float BaseArmor { get { return 1.5f; } }
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public override string DisplayName { get { return "Leather Boots"; } }
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}
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public class IronBootsItem : BootsItem
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{
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public static readonly short ItemID = 0x135;
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public override short ID { get { return 0x135; } }
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public override Tuple<int, int> GetIconTexture(byte metadata)
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{
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return new Tuple<int, int>(2, 3);
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}
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public override ArmorMaterial Material { get { return ArmorMaterial.Iron; } }
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public override short BaseDurability { get { return 160; } }
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public override float BaseArmor { get { return 1.5f; } }
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public override string DisplayName { get { return "Iron Boots"; } }
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}
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public class GoldenBootsItem : BootsItem
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{
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public static readonly short ItemID = 0x13D;
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public override short ID { get { return 0x13D; } }
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public override Tuple<int, int> GetIconTexture(byte metadata)
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{
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return new Tuple<int, int>(4, 3);
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}
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public override ArmorMaterial Material { get { return ArmorMaterial.Gold; } }
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public override short BaseDurability { get { return 80; } }
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public override float BaseArmor { get { return 1.5f; } }
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public override string DisplayName { get { return "Golden Boots"; } }
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}
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public class DiamondBootsItem : BootsItem
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{
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public static readonly short ItemID = 0x139;
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public override short ID { get { return 0x139; } }
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public override Tuple<int, int> GetIconTexture(byte metadata)
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{
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return new Tuple<int, int>(3, 3);
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}
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public override ArmorMaterial Material { get { return ArmorMaterial.Diamond; } }
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public override short BaseDurability { get { return 320; } }
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public override float BaseArmor { get { return 1.5f; } }
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public override string DisplayName { get { return "Diamond Boots"; } }
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}
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public class ChainBootsItem : ArmorItem // Not HelmentItem because it can't inherit the recipe
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{
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public static readonly short ItemID = 0x131;
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public override short ID { get { return 0x131; } }
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public override Tuple<int, int> GetIconTexture(byte metadata)
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{
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return new Tuple<int, int>(1, 3);
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}
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public override ArmorMaterial Material { get { return ArmorMaterial.Chain; } }
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public override short BaseDurability { get { return 79; } }
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public override float BaseArmor { get { return 1.5f; } }
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public override string DisplayName { get { return "Chain Boots"; } }
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}
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} |