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2015-09-30 18:29:07 -04:00

37 lines
1.2 KiB
C#

using System;
using System.Linq;
using TrueCraft.API;
using TrueCraft.API.Logic;
using TrueCraft.API.Networking;
using TrueCraft.API.World;
using TrueCraft.Core.Logic.Blocks;
namespace TrueCraft.Core.Logic.Items
{
public class RedstoneItem : ItemProvider
{
public static readonly short ItemID = 0x14B;
public override short ID { get { return 0x14B; } }
public override Tuple<int, int> GetIconTexture(byte metadata)
{
return new Tuple<int, int>(8, 3);
}
public override string DisplayName { get { return "Redstone"; } }
public override void ItemUsedOnBlock(Coordinates3D coordinates, ItemStack item, BlockFace face, IWorld world, IRemoteClient user)
{
coordinates += MathHelper.BlockFaceToCoordinates(face);
IBlockProvider supportingBlock = world.BlockRepository.GetBlockProvider(world.GetBlockID(coordinates + Coordinates3D.Down));
if (supportingBlock.Opaque)
{
world.SetBlockID(coordinates, RedstoneDustBlock.BlockID);
item.Count--;
user.Inventory[user.SelectedSlot] = item;
}
}
}
}