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2014-12-27 18:19:42 -07:00

16 lines
351 B
C#

using System;
using TrueCraft.API.World;
using TrueCraft.API.Entities;
namespace TrueCraft.API.Networking
{
public interface IRemoteClient
{
IMinecraftStream MinecraftStream { get; }
bool DataAvailable { get; }
IWorld World { get; }
IEntity Entity { get; }
void QueuePacket(IPacket packet);
}
}