135 lines
4.0 KiB
C#
135 lines
4.0 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using TrueCraft.API;
|
|
using TrueCraft.Core.Logic.Blocks;
|
|
using TrueCraft.API.Logic;
|
|
|
|
namespace TrueCraft.Core.Logic.Items
|
|
{
|
|
public abstract class PickaxeItem : ToolItem, ICraftingRecipe
|
|
{
|
|
public ItemStack[,] Pattern
|
|
{
|
|
get
|
|
{
|
|
short baseMaterial = 0;
|
|
switch (Material)
|
|
{
|
|
case ToolMaterial.Diamond:
|
|
baseMaterial = DiamondItem.ItemID;
|
|
break;
|
|
case ToolMaterial.Gold:
|
|
baseMaterial = GoldIngotItem.ItemID;
|
|
break;
|
|
case ToolMaterial.Iron:
|
|
baseMaterial = IronIngotItem.ItemID;
|
|
break;
|
|
case ToolMaterial.Stone:
|
|
baseMaterial = CobblestoneBlock.BlockID;
|
|
break;
|
|
case ToolMaterial.Wood:
|
|
baseMaterial = WoodenPlanksBlock.BlockID;
|
|
break;
|
|
}
|
|
|
|
return new[,]
|
|
{
|
|
{ new ItemStack(baseMaterial), new ItemStack(baseMaterial), new ItemStack(baseMaterial) },
|
|
{ ItemStack.EmptyStack, new ItemStack(StickItem.ItemID), ItemStack.EmptyStack },
|
|
{ ItemStack.EmptyStack, new ItemStack(StickItem.ItemID), ItemStack.EmptyStack }
|
|
};
|
|
}
|
|
}
|
|
|
|
public ItemStack Output
|
|
{
|
|
get
|
|
{
|
|
return new ItemStack(ID);
|
|
}
|
|
}
|
|
|
|
public bool SignificantMetadata
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public override ToolType ToolType
|
|
{
|
|
get
|
|
{
|
|
return ToolType.Pickaxe;
|
|
}
|
|
}
|
|
}
|
|
|
|
public class WoodenPickaxeItem : PickaxeItem
|
|
{
|
|
public static readonly short ItemID = 0x10E;
|
|
|
|
public override short ID { get { return 0x10E; } }
|
|
|
|
public override ToolMaterial Material { get { return ToolMaterial.Wood; } }
|
|
|
|
public override short BaseDurability { get { return 60; } }
|
|
|
|
public override string DisplayName { get { return "Wooden Pickaxe"; } }
|
|
}
|
|
|
|
public class StonePickaxeItem : PickaxeItem
|
|
{
|
|
public static readonly short ItemID = 0x112;
|
|
|
|
public override short ID { get { return 0x112; } }
|
|
|
|
public override ToolMaterial Material { get { return ToolMaterial.Stone; } }
|
|
|
|
public override short BaseDurability { get { return 132; } }
|
|
|
|
public override string DisplayName { get { return "Stone Pickaxe"; } }
|
|
}
|
|
|
|
public class IronPickaxeItem : PickaxeItem
|
|
{
|
|
public static readonly short ItemID = 0x101;
|
|
|
|
public override short ID { get { return 0x101; } }
|
|
|
|
public override ToolMaterial Material { get { return ToolMaterial.Iron; } }
|
|
|
|
public override short BaseDurability { get { return 251; } }
|
|
|
|
public override string DisplayName { get { return "Iron Pickaxe"; } }
|
|
}
|
|
|
|
public class GoldenPickaxeItem : PickaxeItem
|
|
{
|
|
public static readonly short ItemID = 0x11D;
|
|
|
|
public override short ID { get { return 0x11D; } }
|
|
|
|
public override ToolMaterial Material { get { return ToolMaterial.Gold; } }
|
|
|
|
public override short BaseDurability { get { return 33; } }
|
|
|
|
public override string DisplayName { get { return "Golden Pickaxe"; } }
|
|
}
|
|
|
|
public class DiamondPickaxeItem : PickaxeItem
|
|
{
|
|
public static readonly short ItemID = 0x116;
|
|
|
|
public override short ID { get { return 0x116; } }
|
|
|
|
public override ToolMaterial Material { get { return ToolMaterial.Diamond; } }
|
|
|
|
public override short BaseDurability { get { return 1562; } }
|
|
|
|
public override string DisplayName { get { return "Diamond Pickaxe"; } }
|
|
}
|
|
} |