This repository has been archived on 2024-06-13. You can view files and clone it, but cannot push or open issues or pull requests.
2015-06-26 17:56:07 -06:00

135 lines
4.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TrueCraft.API;
using TrueCraft.Core.Logic.Blocks;
using TrueCraft.API.Logic;
namespace TrueCraft.Core.Logic.Items
{
public abstract class PickaxeItem : ToolItem, ICraftingRecipe
{
public ItemStack[,] Pattern
{
get
{
short baseMaterial = 0;
switch (Material)
{
case ToolMaterial.Diamond:
baseMaterial = DiamondItem.ItemID;
break;
case ToolMaterial.Gold:
baseMaterial = GoldIngotItem.ItemID;
break;
case ToolMaterial.Iron:
baseMaterial = IronIngotItem.ItemID;
break;
case ToolMaterial.Stone:
baseMaterial = CobblestoneBlock.BlockID;
break;
case ToolMaterial.Wood:
baseMaterial = WoodenPlanksBlock.BlockID;
break;
}
return new[,]
{
{ new ItemStack(baseMaterial), new ItemStack(baseMaterial), new ItemStack(baseMaterial) },
{ ItemStack.EmptyStack, new ItemStack(StickItem.ItemID), ItemStack.EmptyStack },
{ ItemStack.EmptyStack, new ItemStack(StickItem.ItemID), ItemStack.EmptyStack }
};
}
}
public ItemStack Output
{
get
{
return new ItemStack(ID);
}
}
public bool SignificantMetadata
{
get
{
return false;
}
}
public override ToolType ToolType
{
get
{
return ToolType.Pickaxe;
}
}
}
public class WoodenPickaxeItem : PickaxeItem
{
public static readonly short ItemID = 0x10E;
public override short ID { get { return 0x10E; } }
public override ToolMaterial Material { get { return ToolMaterial.Wood; } }
public override short BaseDurability { get { return 60; } }
public override string DisplayName { get { return "Wooden Pickaxe"; } }
}
public class StonePickaxeItem : PickaxeItem
{
public static readonly short ItemID = 0x112;
public override short ID { get { return 0x112; } }
public override ToolMaterial Material { get { return ToolMaterial.Stone; } }
public override short BaseDurability { get { return 132; } }
public override string DisplayName { get { return "Stone Pickaxe"; } }
}
public class IronPickaxeItem : PickaxeItem
{
public static readonly short ItemID = 0x101;
public override short ID { get { return 0x101; } }
public override ToolMaterial Material { get { return ToolMaterial.Iron; } }
public override short BaseDurability { get { return 251; } }
public override string DisplayName { get { return "Iron Pickaxe"; } }
}
public class GoldenPickaxeItem : PickaxeItem
{
public static readonly short ItemID = 0x11D;
public override short ID { get { return 0x11D; } }
public override ToolMaterial Material { get { return ToolMaterial.Gold; } }
public override short BaseDurability { get { return 33; } }
public override string DisplayName { get { return "Golden Pickaxe"; } }
}
public class DiamondPickaxeItem : PickaxeItem
{
public static readonly short ItemID = 0x116;
public override short ID { get { return 0x116; } }
public override ToolMaterial Material { get { return ToolMaterial.Diamond; } }
public override short BaseDurability { get { return 1562; } }
public override string DisplayName { get { return "Diamond Pickaxe"; } }
}
}