This repository has been archived on 2024-06-13. You can view files and clone it, but cannot push or open issues or pull requests.
Drew DeVault a361703746 Implement walking sounds
These sounds change depending on what kind of block you're walking in.

Still to come: sound effects for mining and placing blocks
2015-10-05 22:06:59 -04:00

100 lines
3.5 KiB
C#

using System;
using TrueCraft.API.Logic;
using TrueCraft.API;
using TrueCraft.Core.Logic.Items;
using TrueCraft.API.Networking;
using TrueCraft.API.World;
using TrueCraft.API.Server;
namespace TrueCraft.Core.Logic.Blocks
{
public class CropsBlock : BlockProvider
{
public static readonly byte BlockID = 0x3B;
public override byte ID { get { return 0x3B; } }
public override double BlastResistance { get { return 0; } }
public override double Hardness { get { return 0; } }
public override byte Luminance { get { return 0; } }
public override bool Opaque { get { return false; } }
public override string DisplayName { get { return "Crops"; } }
public override SoundEffectClass SoundEffect
{
get
{
return SoundEffectClass.Grass;
}
}
public override BoundingBox? BoundingBox { get { return null; } }
public override BoundingBox? InteractiveBoundingBox
{
get
{
return new BoundingBox(Vector3.Zero, new Vector3(1, 3 / 16.0, 1));
}
}
public override Tuple<int, int> GetTextureMap(byte metadata)
{
return new Tuple<int, int>(8, 5);
}
protected override ItemStack[] GetDrop(BlockDescriptor descriptor, ItemStack item)
{
if (descriptor.Metadata >= 7)
return new[] { new ItemStack(WheatItem.ItemID), new ItemStack(SeedsItem.ItemID, (sbyte)MathHelper.Random.Next(3)) };
else
return new[] { new ItemStack(SeedsItem.ItemID) };
}
private void GrowBlock(IMultiplayerServer server, IWorld world, Coordinates3D coords)
{
if (world.GetBlockID(coords) != BlockID)
return;
var meta = world.GetMetadata(coords);
meta++;
world.SetMetadata(coords, meta);
if (meta < 7)
{
var chunk = world.FindChunk(coords);
server.Scheduler.ScheduleEvent("crops",
chunk, TimeSpan.FromSeconds(MathHelper.Random.Next(30, 60)),
(_server) => GrowBlock(_server, world, coords));
}
}
public override void BlockUpdate(BlockDescriptor descriptor, BlockDescriptor source, IMultiplayerServer server, IWorld world)
{
if (world.GetBlockID(descriptor.Coordinates + Coordinates3D.Down) != FarmlandBlock.BlockID)
{
GenerateDropEntity(descriptor, world, server, ItemStack.EmptyStack);
world.SetBlockID(descriptor.Coordinates, 0);
}
}
public override void BlockPlaced(BlockDescriptor descriptor, BlockFace face, IWorld world, IRemoteClient user)
{
var chunk = world.FindChunk(descriptor.Coordinates);
user.Server.Scheduler.ScheduleEvent("crops", chunk,
TimeSpan.FromSeconds(MathHelper.Random.Next(30, 60)),
(server) => GrowBlock(server, world, descriptor.Coordinates + MathHelper.BlockFaceToCoordinates(face)));
}
public override void BlockLoadedFromChunk(Coordinates3D coords, IMultiplayerServer server, IWorld world)
{
var chunk = world.FindChunk(coords);
server.Scheduler.ScheduleEvent("crops", chunk,
TimeSpan.FromSeconds(MathHelper.Random.Next(30, 60)),
(s) => GrowBlock(s, world, coords));
}
}
}