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TrueCraft
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This repository has been archived on
2024-06-13
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TrueCraft
/
TrueCraft.API
History
Drew DeVault
c7a11b320d
Give players an inventory and send it to clients
...
This also gives the player a stack of stone to play with on login, but that's a temporary change.
2014-12-28 12:09:55 -07:00
..
Entities
Bring in some Craft.Net entity code
2014-12-27 22:53:22 -07:00
Logging
Send initial slew of chunks to connected clients
2014-12-27 18:19:42 -07:00
Networking
Give players an inventory and send it to clients
2014-12-28 12:09:55 -07:00
Properties
Initial commit
2014-12-27 00:21:19 -07:00
Server
Send initial slew of chunks to connected clients
2014-12-27 18:19:42 -07:00
Windows
TrueCraft-ify the Craft.Net window implementation
2014-12-28 12:03:54 -07:00
World
Implement simple server-side digging logic
2014-12-28 11:17:14 -07:00
Biome.cs
Add worlds and logging to server
2014-12-27 18:19:41 -07:00
BoundingBox.cs
Initial commit
2014-12-27 00:21:19 -07:00
Coordinates.cs
Initial commit
2014-12-27 00:21:19 -07:00
Difficulty.cs
Initial commit
2014-12-27 00:21:19 -07:00
Dimension.cs
Initial commit
2014-12-27 00:21:19 -07:00
GameMode.cs
Initial commit
2014-12-27 00:21:19 -07:00
ItemStack.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataByte.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataDictionary.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataEntry.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataFloat.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataInt.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataShort.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataSlot.cs
Initial commit
2014-12-27 00:21:19 -07:00
MetadataString.cs
Initial commit
2014-12-27 00:21:19 -07:00
NibbleArray.cs
Adapt Craft.Net.Anvil for world support
2014-12-27 12:34:55 -07:00
Ray.cs
Initial commit
2014-12-27 00:21:19 -07:00
Size.cs
Initial commit
2014-12-27 00:21:19 -07:00
TrueCraft.API.csproj
TrueCraft-ify the Craft.Net window implementation
2014-12-28 12:03:54 -07:00
Vector3.cs
Initial commit
2014-12-27 00:21:19 -07:00