mirror of
https://github.com/unmojang/drasl.git
synced 2025-09-26 06:40:46 -04:00
178 lines
6.0 KiB
Cheetah
178 lines
6.0 KiB
Cheetah
{{ template "layout" . }}
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{{ define "title" }}{{ .App.Config.ApplicationName }}{{ end }}
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{{ define "content" }}
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{{ template "header" . }}
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<h3>Log in</h3>
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{{ $dividerNeeded := false }}
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{{ if gt (len .WebOIDCProviders) 0 }}
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{{ if $dividerNeeded }}
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<div class="divider">or</div>
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{{ $dividerNeeded = false }}
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{{ end }}
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<h3><img class="openid-logo" src="{{ .App.PublicURL }}/openid-logo.svg" alt="OpenID logo"></h3>
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{{ range $provider := $.WebOIDCProviders }}
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<p>
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<a href="{{ $provider.AuthURL }}">Sign in with {{ $provider.Name }}</a>
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</p>
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{{ end }}
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{{ $dividerNeeded = true }}
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{{ end }}
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{{ if .App.Config.AllowPasswordLogin }}
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{{ if $dividerNeeded }}
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<div class="divider">or</div>
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{{ $dividerNeeded = false }}
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{{ end }}
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<form action="{{ .App.FrontEndURL }}/web/login" method="post">
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<input type="text" name="username" placeholder="Username" required />
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<input hidden name="returnUrl" value="{{ .URL }}" />
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<input hidden name="destination" value="{{ .Destination }}" />
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<input
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class="long"
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type="password"
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name="password"
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placeholder="Password"
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required
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/>
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<input type="submit" value="Log in" />
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</form>
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{{ $dividerNeeded = true }}
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{{ end }}
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<h3>Configuring your client</h3>
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<p>
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Using {{ .App.Config.ApplicationName }} on the client requires a third-party launcher that supports
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custom API servers.
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<a href="https://github.com/unmojang/FjordLauncher">Fjord Launcher</a>, a
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fork of Prism Launcher, is recommended, but
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<a href="https://github.com/huanghongxun/HMCL">HMCL</a> also works. Both are
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free/libre.
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</p>
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<h4>Fjord Launcher</h4>
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<ol>
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<li>
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Click your account in the top right and select "Manage Accounts...".
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</li>
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<li>Click "Add authlib-injector" in the right-hand sidebar.</li>
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<li>
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Enter your player name and your {{ .App.Config.ApplicationName }} password or Minecraft Token, and use
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<a href="{{ .App.AuthlibInjectorURL }}">{{ .App.AuthlibInjectorURL }}</a>
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for the URL. Click "OK".
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</li>
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</ol>
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<h4>HMCL</h4>
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<ol>
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<li>
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Go to the "Account List" view by clicking the account at the top of the
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sidebar.
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</li>
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<li>
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At the bottom left, click "New Auth Server" and enter
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<a href="{{ .App.AuthlibInjectorURL }}">{{ .App.AuthlibInjectorURL }}</a>.
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Click "Next" and then "Finish".
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</li>
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<li>
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In the sidebar, click the newly-added authentication server, labeled
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"{{ .App.Config.InstanceName }}". Enter your {{ .App.Config.ApplicationName }} player name and password
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and click "Login".
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</li>
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</ol>
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<h4>Other Launchers</h4>
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<p>
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Use the authlib-injector URL
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<a href="{{ .App.AuthlibInjectorURL }}">{{ .App.AuthlibInjectorURL }}</a>.
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</p>
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<p>
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Or, if your launcher supports custom API servers but not via
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authlib-injector, use the following URLs:
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</p>
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<table>
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<tr>
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<td>Authentication Server:</td>
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<td>{{ .App.AuthURL }}</td>
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</tr>
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<tr>
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<td>Account Server:</td>
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<td>{{ .App.AccountURL }}</td>
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</tr>
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<tr>
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<td>Session Server:</td>
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<td>{{ .App.SessionURL }}</td>
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</tr>
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<tr>
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<td>Services Server:</td>
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<td>{{ .App.ServicesURL }}</td>
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</tr>
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</table>
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<h3>Configuring your server</h3>
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<h4>Minecraft 1.16 and later</h4>
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On recent versions of Minecraft, you can use {{ .App.Config.ApplicationName }} on an unmodified Vanilla
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server. To do so, add the following arguments before you specify the jar file
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when you start the server:
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<pre style="word-wrap: break-word; white-space: pre-wrap; overflow-x: auto">
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-Dminecraft.api.env=custom
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-Dminecraft.api.auth.host={{ .App.AuthURL }}
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-Dminecraft.api.account.host={{ .App.AccountURL }}
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-Dminecraft.api.session.host={{ .App.SessionURL }}
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-Dminecraft.api.services.host={{ .App.ServicesURL }}</pre>
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For example, the full command you use to start the server might be:
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<pre style="word-wrap: break-word; white-space: pre-wrap; overflow-x: auto">
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java -Xmx1024M -Xms1024M \
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-Dminecraft.api.env=custom \
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-Dminecraft.api.auth.host={{ .App.AuthURL }} \
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-Dminecraft.api.account.host={{ .App.AccountURL }} \
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-Dminecraft.api.session.host={{ .App.SessionURL }} \
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-Dminecraft.api.services.host={{ .App.ServicesURL }} \
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-jar server.jar nogui</pre>
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<h4>Minecraft 1.7.2 through 1.15.2</h4>
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<p>
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Refer to the authlib-injector documentation on setting up a server:
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<a
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href="https://github.com/yushijinhun/authlib-injector/blob/develop/README.en.md#deploy"
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>https://github.com/yushijinhun/authlib-injector/blob/develop/README.en.md#deploy</a
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>.
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</p>
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<p>
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Alternatively, you can patch your server to use a newer version of Mojang's authlib that supports the arguments for custom API servers. Replace the files under <code>com/mojang/authlib</code> in your <code>server.jar</code> with the files in <a href="https://libraries.minecraft.net/com/mojang/authlib/1.6.25/authlib-1.6.25.jar">authlib-1.6.25.jar</a>.
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</p>
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<h4><a href="https://minecraft.wiki/w/Java_Edition_Late_Classic">Late Classic</a>, Alpha, Beta, etc. through Minecraft 1.6.4</h4>
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<p>
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Use <a href="https://github.com/craftycodie/OnlineModeFix">OnlineModeFix</a> and start the server with the <code>-Dminecraft.api.*.host</code> arguments described above. For example, the full command you use to start the server might be:
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<pre style="word-wrap: break-word; white-space: pre-wrap; overflow-x: auto">
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java -Xmx1024M -Xms1024M \
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-Dminecraft.api.env=custom \
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-Dminecraft.api.auth.host={{ .App.AuthURL }} \
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-Dminecraft.api.account.host={{ .App.AccountURL }} \
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-Dminecraft.api.session.host={{ .App.SessionURL }} \
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-Dminecraft.api.services.host={{ .App.ServicesURL }} \
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-Djava.protocol.handler.pkgs=gg.codie.mineonline.protocol \
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-cp server.jar:OnlineModeFix.jar \
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net.minecraft.server.MinecraftServer \
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nogui</pre>
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</p>
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{{ template "footer" . }}
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{{ end }}
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