pep8 compliance: W602 deprecated form of raising exception
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0d944ca8a3
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@ -2527,7 +2527,7 @@ class LevelEditor(GLViewport):
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if keyname == 'f10':
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if keyname == 'f10':
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def causeError():
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def causeError():
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raise ValueError, "User pressed CONTROL-F10, requesting a program error."
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raise ValueError( "User pressed CONTROL-F10, requesting a program error." )
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if mods & KMOD_ALT:
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if mods & KMOD_ALT:
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alert("MCEdit, a Minecraft World Editor\n\nCopyright 2010 David Rio Vierra")
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alert("MCEdit, a Minecraft World Editor\n\nCopyright 2010 David Rio Vierra")
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@ -3015,7 +3015,7 @@ class LevelEditor(GLViewport):
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worker = generatorPanel.generate(newlevel, BoundingBox((x - w * 8, 0, z - h * 8), (w * 16, newlevel.Height, h * 16)))
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worker = generatorPanel.generate(newlevel, BoundingBox((x - w * 8, 0, z - h * 8), (w * 16, newlevel.Height, h * 16)))
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if "Canceled" == showProgress("Generating chunks...", worker, cancel=True):
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if "Canceled" == showProgress("Generating chunks...", worker, cancel=True):
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raise RuntimeError, "Canceled."
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raise RuntimeError( "Canceled." )
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if y < 64:
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if y < 64:
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y = 64
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y = 64
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@ -3485,7 +3485,7 @@ class LevelEditor(GLViewport):
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def handleMemoryError(self):
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def handleMemoryError(self):
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if self.renderer.viewDistance <= 2:
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if self.renderer.viewDistance <= 2:
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raise MemoryError, "Out of memory. Please restart MCEdit."
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raise MemoryError( "Out of memory. Please restart MCEdit." )
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if hasattr(self.level, 'compressAllChunks'):
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if hasattr(self.level, 'compressAllChunks'):
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self.level.compressAllChunks()
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self.level.compressAllChunks()
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self.toolbar.selectTool(-1)
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self.toolbar.selectTool(-1)
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