pep8 compliance: W291 trailing whitespace
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@ -1,25 +1,25 @@
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# the inputs list tells MCEdit what kind of options to present to the user.
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# each item is a (name, value) pair. name is a text string acting
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# each item is a (name, value) pair. name is a text string acting
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# both as a text label for the input on-screen and a key for the 'options'
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# parameter to perform(). value and its type indicate allowable and
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# parameter to perform(). value and its type indicate allowable and
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# default values for the option:
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# True or False: creates a checkbox with the given value as default
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# int or float value: creates a value input with the given value as default
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# int values create fields that only accept integers.
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# tuple of numbers: a tuple of ints or floats creates a value input with minimum and
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# maximum values. a 2-tuple specifies (min, max) with min as default.
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# tuple of numbers: a tuple of ints or floats creates a value input with minimum and
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# maximum values. a 2-tuple specifies (min, max) with min as default.
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# a 3-tuple specifies (default, min, max)
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# tuple of strings: a tuple of strings creates a popup menu whose entries are
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# labeled with the given strings. the first item in the tuple is selected
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# by default. returns one of the strings in the tuple.
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# "blocktype" as a string: creates a button the user can click to choose
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# a block type in a list. returns a Block object. the object has 'ID'
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# a block type in a list. returns a Block object. the object has 'ID'
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# and 'blockData' attributes.
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# this dictionary creates an integer input with range (-128, 128) and default 4,
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# a blocktype picker, a floating-point input with no limits and default 15.0,
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# a blocktype picker, a floating-point input with no limits and default 15.0,
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# a checkbox initially checked, and a menu of choices
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inputs = (
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@ -30,9 +30,9 @@ inputs = (
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("Access method", ("Use blockAt", "Use temp schematic", "Use chunk slices")),
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)
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# perform() is the main entry point of a filter. Its parameters are
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# perform() is the main entry point of a filter. Its parameters are
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# a MCLevel instance, a BoundingBox, and an options dictionary.
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# The options dictionary will have keys corresponding to the keys specified above,
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# The options dictionary will have keys corresponding to the keys specified above,
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# and values reflecting the user's input.
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# you get undo for free: everything within 'box' is copied to a temporary buffer
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@ -70,12 +70,12 @@ def perform(level, box, options):
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if method == "Use temp schematic":
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temp = level.extractSchematic(box)
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# remove any entities in the temp. this is an ugly move
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# remove any entities in the temp. this is an ugly move
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# because copyBlocksFrom actually copies blocks, entities, everything
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temp.removeEntitiesInBox(temp.bounds)
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temp.removeTileEntitiesInBox(temp.bounds)
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# replaces gold with TNT.
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# replaces gold with TNT.
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# the expression in [] creates a temporary the same size, using more memory
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temp.Blocks[temp.Blocks == 14] = 46
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@ -93,7 +93,7 @@ def perform(level, box, options):
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blocks = chunk.Blocks[slices]
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# blocks now contains a "view" on the part of the chunk's blocks
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# that lie in the selection. This "view" is a numpy object that
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# that lie in the selection. This "view" is a numpy object that
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# accesses only a subsection of the original array, without copying
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# once again, gold into TNT
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