pep8 compliance: E302 expected 2 blank lines

This commit is contained in:
David Sowder 2012-02-21 17:27:30 -06:00
parent b456f030a0
commit 657d6fc803

View File

@ -1,6 +1,7 @@
from pygame import draw, Surface from pygame import draw, Surface
from pygame.locals import SRCALPHA from pygame.locals import SRCALPHA
def frame_rect(surface, color, rect, thick = 1): def frame_rect(surface, color, rect, thick = 1):
o = 1 o = 1
surface.fill(color, (rect.left+o, rect.top, rect.width-o-o, thick)) surface.fill(color, (rect.left+o, rect.top, rect.width-o-o, thick))
@ -8,6 +9,7 @@ def frame_rect(surface, color, rect, thick = 1):
surface.fill(color, (rect.left, rect.top+o, thick, rect.height-o-o)) surface.fill(color, (rect.left, rect.top+o, thick, rect.height-o-o))
surface.fill(color, (rect.right - thick, rect.top+o, thick, rect.height-o-o)) surface.fill(color, (rect.right - thick, rect.top+o, thick, rect.height-o-o))
def blit_tinted(surface, image, pos, tint, src_rect = None): def blit_tinted(surface, image, pos, tint, src_rect = None):
from Numeric import array, add, minimum from Numeric import array, add, minimum
from pygame.surfarray import array3d, pixels3d from pygame.surfarray import array3d, pixels3d
@ -21,11 +23,13 @@ def blit_tinted(surface, image, pos, tint, src_rect = None):
buf_rgb = None buf_rgb = None
surface.blit(buf, pos) surface.blit(buf, pos)
def blit_in_rect(dst, src, frame, align = 'tl', margin = 0): def blit_in_rect(dst, src, frame, align = 'tl', margin = 0):
r = src.get_rect() r = src.get_rect()
align_rect(r, frame, align, margin) align_rect(r, frame, align, margin)
dst.blit(src, r) dst.blit(src, r)
def align_rect(r, frame, align = 'tl', margin = 0): def align_rect(r, frame, align = 'tl', margin = 0):
if 'l' in align: if 'l' in align:
r.left = frame.left + margin r.left = frame.left + margin
@ -40,5 +44,6 @@ def align_rect(r, frame, align = 'tl', margin = 0):
else: else:
r.centery = frame.centery r.centery = frame.centery
def brighten(rgb, factor): def brighten(rgb, factor):
return [min(255, int(round(factor * c))) for c in rgb] return [min(255, int(round(factor * c))) for c in rgb]