frustrum.py: GL.newaxis should be numpy.newaxis, so make it so

This commit is contained in:
David Sowder 2012-03-20 21:28:56 -05:00
parent 8b1d869c33
commit 6eed08c8f5

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@ -85,15 +85,15 @@ class Frustum (object):
frustcullaccel C extension module)
"""
distances = sum(self.planes[GL.newaxis, :, :] * points[:, GL.newaxis, :], -1)
distances = sum(self.planes[numpy.newaxis, :, :] * points[:, numpy.newaxis, :], -1)
return ~any(distances < -radius, -1)
def visible1(self, point, radius):
#return self.visible(array(point[GL.newaxis, :]), radius)
#return self.visible(array(point[numpy.newaxis, :]), radius)
distance = sum(self.planes * point, -1)
vis = ~any(distance < -radius)
#assert vis == self.visible(array(point)[GL.newaxis, :], radius)
#assert vis == self.visible(array(point)[numpy.newaxis, :], radius)
return vis