frustrum.py: GL.newaxis should be numpy.newaxis, so make it so
This commit is contained in:
parent
8b1d869c33
commit
6eed08c8f5
@ -85,15 +85,15 @@ class Frustum (object):
|
|||||||
frustcullaccel C extension module)
|
frustcullaccel C extension module)
|
||||||
"""
|
"""
|
||||||
|
|
||||||
distances = sum(self.planes[GL.newaxis, :, :] * points[:, GL.newaxis, :], -1)
|
distances = sum(self.planes[numpy.newaxis, :, :] * points[:, numpy.newaxis, :], -1)
|
||||||
return ~any(distances < -radius, -1)
|
return ~any(distances < -radius, -1)
|
||||||
|
|
||||||
def visible1(self, point, radius):
|
def visible1(self, point, radius):
|
||||||
#return self.visible(array(point[GL.newaxis, :]), radius)
|
#return self.visible(array(point[numpy.newaxis, :]), radius)
|
||||||
|
|
||||||
distance = sum(self.planes * point, -1)
|
distance = sum(self.planes * point, -1)
|
||||||
vis = ~any(distance < -radius)
|
vis = ~any(distance < -radius)
|
||||||
#assert vis == self.visible(array(point)[GL.newaxis, :], radius)
|
#assert vis == self.visible(array(point)[numpy.newaxis, :], radius)
|
||||||
|
|
||||||
return vis
|
return vis
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user