diff --git a/leveleditor.py b/leveleditor.py index 2532ffa..69925b1 100644 --- a/leveleditor.py +++ b/leveleditor.py @@ -2773,7 +2773,7 @@ class LevelEditor(GLViewport): b = Button(gametype(t), action=action) b.gametype = t - gametypeRow = Row((Label("Game Type: "), b )) + gametypeRow = Row((Label("Game Type: "), b)) items.append(gametypeRow) @@ -2977,7 +2977,7 @@ class LevelEditor(GLViewport): gametypeButton = Button(gametype(0), action=action) gametypeButton.gametype = 0 - gametypeRow = Row((Label("Game Type:" ), gametypeButton)) + gametypeRow = Row((Label("Game Type:"), gametypeButton)) newWorldPanel.add(Column((label, Row([winput, hinput]), xyzrow, seedinput, gametypeRow, generatorPanel), align="l")) newWorldPanel.shrink_wrap()