pep8 compliance: E262 inline comment should start with '# '
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@ -53,7 +53,7 @@ def getTexturePacks():
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return []
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#for k,v in os.environ.iteritems():
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# for k,v in os.environ.iteritems():
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# try:
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# os.environ[k] = v.decode(sys.getfilesystemencoding())
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# except:
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@ -72,7 +72,7 @@ if sys.platform == "win32":
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try:
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import win32com.client
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from win32com.shell import shell, shellcon #@UnresolvedImport
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from win32com.shell import shell, shellcon # @UnresolvedImport
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except:
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pass
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@ -131,13 +131,13 @@ def askOpenFile(title='Select a Minecraft level....', schematics=False):
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op.setDirectory_(initialDir)
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if op.runModal() == 0:
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return #pressed cancel
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return # pressed cancel
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AppKit.NSApp.mainWindow().makeKeyWindow()
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return op.filename()
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else: #linux
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else: # linux
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return request_old_filename(suffixes=suffixes, directory=initialDir)
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@ -152,7 +152,7 @@ def askOpenFile(title='Select a Minecraft level....', schematics=False):
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def askOpenFileWin32(title, schematics, initialDir):
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try:
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#if schematics:
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# if schematics:
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f = ('Levels and Schematics\0*.mclevel;*.dat;*.mine;*.mine.gz;*.schematic;*.zip;*.schematic.gz;*.inv\0' +
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'*.*\0*.*\0\0')
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# else:
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@ -167,7 +167,7 @@ def askOpenFileWin32(title, schematics, initialDir):
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| win32con.OFN_NOCHANGEDIR
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| win32con.OFN_FILEMUSTEXIST
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| win32con.OFN_LONGNAMES
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#|win32con.OFN_EXTENSIONDIFFERENT
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# |win32con.OFN_EXTENSIONDIFFERENT
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),
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Title=title,
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Filter=f,
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@ -225,10 +225,10 @@ def askSaveFile(initialDir, title, defaultName, filetype, suffix):
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sp = AppKit.NSSavePanel.savePanel()
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sp.setDirectory_(initialDir)
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sp.setAllowedFileTypes_([suffix])
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#sp.setFilename_(self.editor.level.displayName)
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# sp.setFilename_(self.editor.level.displayName)
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if sp.runModal() == 0:
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return #pressed cancel
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return # pressed cancel
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filename = sp.filename()
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AppKit.NSApp.mainWindow().makeKeyWindow()
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@ -248,7 +248,7 @@ def askSaveFile(initialDir, title, defaultName, filetype, suffix):
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#
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# (filename, customfilter, flags) = win32gui.GetSaveFileNameW(
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# hwndOwner = display.get_wm_info()['window'],
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# #InitialDir=saveFileDir,
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# # InitialDir=saveFileDir,
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# Flags=win32con.OFN_EXPLORER | win32con.OFN_NOCHANGEDIR | win32con.OFN_OVERWRITEPROMPT,
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# File=initialDir + os.sep + displayName,
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# DefExt=fileFormat,
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@ -263,10 +263,10 @@ def askSaveFile(initialDir, title, defaultName, filetype, suffix):
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# sp = AppKit.NSSavePanel.savePanel();
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# sp.setDirectory_(initialDir)
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# sp.setAllowedFileTypes_([fileFormat])
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# #sp.setFilename_(self.editor.level.displayName)
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# # sp.setFilename_(self.editor.level.displayName)
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#
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# if sp.runModal() == 0:
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# return; #pressed cancel
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# return; # pressed cancel
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#
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# filename = sp.filename()
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# AppKit.NSApp.mainWindow().makeKeyWindow();
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@ -311,9 +311,9 @@ def platform_open(path):
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try:
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if sys.platform == "win32":
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os.startfile(path)
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#os.system('start ' + path + '\'')
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# os.system('start ' + path + '\'')
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elif sys.platform == "darwin":
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#os.startfile(path)
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# os.startfile(path)
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os.system('open "' + path + '"')
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else:
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os.system('xdg-open "' + path + '"')
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@ -333,7 +333,7 @@ fixedSchematicsDir = os.path.join(docsFolder, u"MCEdit-schematics")
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if sys.platform == "darwin":
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#parentDir is MCEdit.app/Contents/
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# parentDir is MCEdit.app/Contents/
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folderContainingAppPackage = dirname(dirname(parentDir))
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oldPath = fixedConfigFilePath
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fixedConfigFilePath = os.path.expanduser("~/Library/Preferences/mcedit.ini")
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@ -392,8 +392,8 @@ def goFixed():
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portable = False
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def portableConfigExists():
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return (os.path.exists(portableConfigFilePath) #mcedit.ini in MCEdit folder
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or (sys.platform != 'darwin' and not os.path.exists(fixedConfigFilePath))) #no mcedit.ini in Documents folder (except on OS X when we always want it in Library/Preferences
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return (os.path.exists(portableConfigFilePath) # mcedit.ini in MCEdit folder
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or (sys.platform != 'darwin' and not os.path.exists(fixedConfigFilePath))) # no mcedit.ini in Documents folder (except on OS X when we always want it in Library/Preferences
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if "-fixed" not in sys.argv and ("-portable" in sys.argv or portableConfigExists()):
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print "Running in portable mode. MCEdit-schematics and mcedit.ini are stored alongside " + (sys.platform == "darwin" and "the MCEdit app bundle" or "MCEditData")
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