David Vierra
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963d2a728c
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Added: "Record Undo" option.
"Record Undo" is reset when loading or saving a level.
Long undo operations can be canceled.
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2013-03-13 23:13:54 -10:00 |
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David Vierra
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ae1455633f
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Added: Clone and Import tools have "Copy Biomes" option.
Biomes are always exported into schematic files when possible.
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2013-01-11 17:44:52 -10:00 |
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David Vierra
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0f5d154a10
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Fixed: Clone , paste, and import work again with Pocket Edition levels.
extractUndoChunks computes a larger bounding box and calls extractUndoSchematic for non-Anvil levels.
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2012-12-08 23:07:03 -10:00 |
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David Vierra
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3744b040d6
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Fixed: Undo folders are now process-specific.
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2012-11-28 19:00:59 -10:00 |
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David Vierra
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32a179967b
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Fixed: Undo works again when editing Classic, Indev, and Schematic formats.
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2012-11-25 19:28:01 -10:00 |
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David Vierra
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81b682d728
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Undo records are stored in a dedicated temp directory which is deleted on exit.
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2012-11-21 21:39:28 -10:00 |
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David Vierra
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ac9ef891db
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Only show progress bars when undoing more than 25 chunks.
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2012-11-13 15:26:54 -10:00 |
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David Vierra
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75588b4cfe
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Clone tool now copies undo chunks in a non-overlapping way.
Also fixes an error when cloning since recordUndo() was removed.
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2012-11-13 15:26:53 -10:00 |
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David Vierra
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a4e8a632fc
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Refactor: Move Operation to its own file
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2012-11-13 15:26:50 -10:00 |
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