From 0d3ebf10a8e97f576f0123951a60873008dc6549 Mon Sep 17 00:00:00 2001 From: David Vierra Date: Mon, 8 Feb 2016 17:15:51 -1000 Subject: [PATCH] Brush tool option layout has better flow now --- src/mcedit2/editortools/brush/modes.py | 6 ++---- src/mcedit2/ui/editortools/brush.ui | 18 +++++++++++++++++- 2 files changed, 19 insertions(+), 5 deletions(-) diff --git a/src/mcedit2/editortools/brush/modes.py b/src/mcedit2/editortools/brush/modes.py index b6f2da5..474bdbf 100644 --- a/src/mcedit2/editortools/brush/modes.py +++ b/src/mcedit2/editortools/brush/modes.py @@ -88,9 +88,7 @@ class Fill(BrushMode): self.blockTypeButton.block = brushTool.editorSession.worldEditor.blocktypes['minecraft:stone'] self.blockTypeButton.blocksChanged.connect(brushTool.updateCursor) - self.optionsWidget.setLayout(Column( - Row(label, self.blockTypeButton, margin=0), - None, margin=0)) + self.optionsWidget.setLayout(Row(label, self.blockTypeButton, margin=0)) def getOptions(self): return {'blockInfo': self.blockTypeButton.block} @@ -138,7 +136,7 @@ class Biome(BrushMode): self.biomeTypeBox.addItem(biome.name, biome.ID) self.biomeTypeBox.activated.connect(brushTool.updateCursor) - self.optionsWidget.setLayout(Column(Row(label, self.biomeTypeBox, margin=0), None, margin=0)) + self.optionsWidget.setLayout(Row(label, self.biomeTypeBox, margin=0)) def getOptions(self): return {'biomeID': self.biomeTypeBox.itemData(self.biomeTypeBox.currentIndex())} diff --git a/src/mcedit2/ui/editortools/brush.ui b/src/mcedit2/ui/editortools/brush.ui index bb04cb4..772753c 100644 --- a/src/mcedit2/ui/editortools/brush.ui +++ b/src/mcedit2/ui/editortools/brush.ui @@ -13,7 +13,7 @@ Form - + @@ -135,6 +135,22 @@ + + + + Qt::Vertical + + + QSizePolicy::MinimumExpanding + + + + 20 + 0 + + + +