From 21a719562e96d0ba7e8f7f085b76326ce0f999a0 Mon Sep 17 00:00:00 2001 From: David Vierra Date: Fri, 4 Sep 2015 20:01:38 -1000 Subject: [PATCH] Fix swapped blocklight and skylight in modelmesh --- src/mcedit2/rendering/modelmesh.pyx | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/mcedit2/rendering/modelmesh.pyx b/src/mcedit2/rendering/modelmesh.pyx index af57d07..8549f92 100644 --- a/src/mcedit2/rendering/modelmesh.pyx +++ b/src/mcedit2/rendering/modelmesh.pyx @@ -468,29 +468,29 @@ class BlockModelMesh(object): xyzuvstc[0] += rx xyzuvstc[1] += ry xyzuvstc[2] += rz - xyzuvstc[5] += bl - xyzuvstc[6] += sl + xyzuvstc[5] += sl + xyzuvstc[6] += bl xyzuvstc[8] += rx xyzuvstc[9] += ry xyzuvstc[10] += rz - xyzuvstc[13] += bl - xyzuvstc[14] += sl + xyzuvstc[13] += sl + xyzuvstc[14] += bl xyzuvstc[16] += rx xyzuvstc[17] += ry xyzuvstc[18] += rz - xyzuvstc[21] += bl - xyzuvstc[22] += sl + xyzuvstc[21] += sl + xyzuvstc[22] += bl xyzuvstc[24] += rx xyzuvstc[25] += ry xyzuvstc[26] += rz - xyzuvstc[29] += bl - xyzuvstc[30] += sl + xyzuvstc[29] += sl + xyzuvstc[30] += bl buffer_ptr += 1