From 5f83e9787bb8996147492a4dacb3d4efb3bf2841 Mon Sep 17 00:00:00 2001 From: David Vierra Date: Wed, 18 Feb 2015 19:12:54 -1000 Subject: [PATCH] Fix entity box rendering by disabling textures --- src/mcedit2/rendering/chunkmeshes/entitymesh.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mcedit2/rendering/chunkmeshes/entitymesh.py b/src/mcedit2/rendering/chunkmeshes/entitymesh.py index 8972d03..cdb381e 100644 --- a/src/mcedit2/rendering/chunkmeshes/entitymesh.py +++ b/src/mcedit2/rendering/chunkmeshes/entitymesh.py @@ -27,7 +27,7 @@ class EntityMeshBase(ChunkMeshBase): if bounds: positions = [p for p in positions if p in bounds] - vertexBuffer = VertexArrayBuffer(len(positions) * 6, lights=False) + vertexBuffer = VertexArrayBuffer(len(positions) * 6, lights=False, textures=False) vertexBuffer.buffer.shape = (len(positions), 6) + vertexBuffer.buffer.shape[-2:] if len(positions): positions = numpy.array(positions, dtype=float)