Allow bresenham to be reloaded
This commit is contained in:
parent
8789408a22
commit
7ae713ebb2
@ -9,7 +9,7 @@ from OpenGL import GL
|
||||
from mcedit2.rendering.scenegraph import Node, VertexNode
|
||||
from mcedit2.rendering.selection import SelectionBoxNode
|
||||
from mcedit2.rendering.vertexarraybuffer import VertexArrayBuffer
|
||||
from mcedit2.util.bresenham import bresenham
|
||||
from mcedit2.util import bresenham
|
||||
from mceditlib.selection import BoundingBox
|
||||
|
||||
log = logging.getLogger(__name__)
|
||||
@ -261,7 +261,7 @@ class Line(Symbol):
|
||||
self.p2 = p2
|
||||
|
||||
def renderBlocks(self):
|
||||
for x, y, z in bresenham(self.p1, self.p2):
|
||||
for x, y, z in bresenham.bresenham(self.p1, self.p2):
|
||||
yield x, y, z, self.blocktype
|
||||
|
||||
def renderSceneNodes(self):
|
||||
|
Reference in New Issue
Block a user