Allow bresenham to be reloaded

This commit is contained in:
David Vierra 2015-06-06 17:23:45 -10:00
parent 8789408a22
commit 7ae713ebb2

View File

@ -9,7 +9,7 @@ from OpenGL import GL
from mcedit2.rendering.scenegraph import Node, VertexNode
from mcedit2.rendering.selection import SelectionBoxNode
from mcedit2.rendering.vertexarraybuffer import VertexArrayBuffer
from mcedit2.util.bresenham import bresenham
from mcedit2.util import bresenham
from mceditlib.selection import BoundingBox
log = logging.getLogger(__name__)
@ -261,7 +261,7 @@ class Line(Symbol):
self.p2 = p2
def renderBlocks(self):
for x, y, z in bresenham(self.p1, self.p2):
for x, y, z in bresenham.bresenham(self.p1, self.p2):
yield x, y, z, self.blocktype
def renderSceneNodes(self):