Split setup.py into two files
This commit is contained in:
parent
fa02b40cf1
commit
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setup.py
93
setup.py
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from setuptools import setup
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import setup_mcedit2
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from Cython.Build import cythonize
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import setup_mceditlib
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# Output annotated .html
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import Cython.Compiler.Options
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Cython.Compiler.Options.annotate = True
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import numpy
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with file("version.txt") as f:
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version = f.read().strip()
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install_requires = [
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# -*- Extra requirements: -*-
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"numpy",
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]
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mceditlib_ext_modules = cythonize([
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"src/mceditlib/nbt.pyx",
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"src/mceditlib/relight/with_cython.pyx"
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])
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setup(name='mceditlib',
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version=version,
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description="Python library for editing Minecraft levels",
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# Get strings from http://pypi.python.org/pypi?%3Aaction=list_classifiers
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classifiers=[
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"Development Status :: 4 - Beta",
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"Environment :: Console",
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"Intended Audience :: Developers",
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"Natural Language :: English",
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"Operating System :: OS Independent",
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"Programming Language :: Python :: 2.7",
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"Topic :: Utilities",
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"License :: OSI Approved :: MIT License",
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],
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keywords='minecraft',
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author='David Vierra',
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author_email='codewarrior0@gmail.com',
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url='https://github.com/mcedit/mcedit2',
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license='MIT License',
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packages=["mceditlib"],
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package_dir={'': 'src'},
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ext_modules=mceditlib_ext_modules,
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include_dirs=numpy.get_include(),
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include_package_data=True,
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zip_safe=False,
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install_requires=install_requires,
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)
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mcedit2_ext_modules = cythonize(
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[
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"src/mcedit2/rendering/blockmodels.pyx",
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"src/mcedit2/rendering/modelmesh.pyx",
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]
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)
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setup(name='mcedit2',
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version=version,
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description="Interactive 3D World Editor for Minecraft Levels",
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# Get strings from http://pypi.python.org/pypi?%3Aaction=list_classifiers
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classifiers=[
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"Development Status :: 2 - Pre-Alpha",
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"Environment :: Win32 (MS Windows)",
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"Environment :: X11 Applications :: Qt",
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"Environment :: MacOS X",
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"Intended Audience :: End Users/Desktop",
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"Natural Language :: English",
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"Operating System :: OS Independent",
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"Programming Language :: Python :: 2.7",
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"Topic :: Utilities",
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"License :: OSI Approved :: MIT License",
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],
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keywords='minecraft',
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author='David Vierra',
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author_email='codewarrior0@gmail.com',
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url='https://github.com/mcedit/mcedit2',
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license='MIT License',
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packages=["mcedit2"],
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package_dir={'': 'src'},
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ext_modules=mcedit2_ext_modules,
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include_dirs=numpy.get_include(),
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include_package_data=True,
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zip_safe=False,
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install_requires=install_requires,
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entry_points="""
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# -*- Entry points: -*-
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[console_scripts]
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mcedit2=mcedit2.main:main
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""",
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)
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61
setup_mcedit2.py
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61
setup_mcedit2.py
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"""
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setup-mcedit2
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"""
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from setuptools import setup
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from Cython.Build import cythonize
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import numpy
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# Output annotated .html
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import Cython.Compiler.Options
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Cython.Compiler.Options.annotate = True
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with file("version.txt") as f:
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version = f.read().strip()
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install_requires = [
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"numpy",
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]
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mcedit2_ext_modules = cythonize(
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[
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"src/mcedit2/rendering/blockmodels.pyx",
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"src/mcedit2/rendering/modelmesh.pyx",
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]
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)
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setup(name='mcedit2',
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version=version,
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description="Interactive 3D World Editor for Minecraft Levels",
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# Get strings from http://pypi.python.org/pypi?%3Aaction=list_classifiers
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classifiers=[
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"Development Status :: 2 - Pre-Alpha",
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"Environment :: Win32 (MS Windows)",
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"Environment :: X11 Applications :: Qt",
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"Environment :: MacOS X",
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"Intended Audience :: End Users/Desktop",
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"Natural Language :: English",
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"Operating System :: OS Independent",
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"Programming Language :: Python :: 2.7",
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"Topic :: Utilities",
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"License :: OSI Approved :: MIT License",
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],
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keywords='minecraft',
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author='David Vierra',
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author_email='codewarrior0@gmail.com',
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url='https://github.com/mcedit/mcedit2',
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license='MIT License',
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packages=["mcedit2"],
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package_dir={'': 'src'},
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ext_modules=mcedit2_ext_modules,
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include_dirs=numpy.get_include(),
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include_package_data=True,
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zip_safe=False,
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install_requires=install_requires,
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entry_points="""
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# -*- Entry points: -*-
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[console_scripts]
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mcedit2=mcedit2.main:main
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""",
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)
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52
setup_mceditlib.py
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52
setup_mceditlib.py
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@ -0,0 +1,52 @@
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"""
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setup_mceditlib
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"""
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from setuptools import setup
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from Cython.Build import cythonize
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# Output annotated .html
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import Cython.Compiler.Options
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Cython.Compiler.Options.annotate = True
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import numpy
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with file("version.txt") as f:
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version = f.read().strip()
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install_requires = [
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"numpy",
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]
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mceditlib_ext_modules = cythonize([
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"src/mceditlib/nbt.pyx",
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"src/mceditlib/relight/with_cython.pyx"
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])
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setup(name='mceditlib',
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version=version,
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description="Python library for editing Minecraft levels",
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# Get strings from http://pypi.python.org/pypi?%3Aaction=list_classifiers
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classifiers=[
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"Development Status :: 4 - Beta",
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"Environment :: Console",
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"Intended Audience :: Developers",
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"Natural Language :: English",
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"Operating System :: OS Independent",
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"Programming Language :: Python :: 2.7",
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"Topic :: Utilities",
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"License :: OSI Approved :: MIT License",
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],
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keywords='minecraft',
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author='David Vierra',
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author_email='codewarrior0@gmail.com',
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url='https://github.com/mcedit/mcedit2',
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license='MIT License',
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packages=["mceditlib"],
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package_dir={'': 'src'},
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ext_modules=mceditlib_ext_modules,
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include_dirs=numpy.get_include(),
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include_package_data=True,
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zip_safe=False,
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install_requires=install_requires,
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)
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