Overhead view has camera vector

This commit is contained in:
David Vierra 2015-02-18 19:11:58 -10:00
parent 85ae144e6a
commit 9f15c42984

View File

@ -7,6 +7,7 @@ import logging
from mcedit2.worldview.worldview import WorldView
from mcedit2.worldview.viewaction import MoveViewMouseAction, ZoomWheelAction
from mcedit2.worldview import worldruler
from mceditlib.geometry import Vector
log = logging.getLogger(__name__)
@ -32,6 +33,7 @@ def OverheadWorldViewFrame(dimension, geometryCache, resourceLoader, sharedGLWid
return widget
class OverheadWorldView(WorldView):
cameraVector = Vector(0, -1, 0)
def __init__(self, *a, **kw):
WorldView.__init__(self, *a, **kw)
self.scale = 1.