Compile non-visible nodes

Otherwise they never get compiled again, as setting visible doesn't mark the parent as childNeedsRecompile
This commit is contained in:
David Vierra 2015-11-12 10:37:17 -10:00
parent f8b30d007a
commit bbc3263ad7

View File

@ -86,8 +86,7 @@ class RenderNode(object):
def compile(self):
if self.childNeedsRecompile:
for node in self.children:
if node.sceneNode.visible:
node.compile()
node.compile()
self.childNeedsRecompile = False
for state in self.sceneNode.states: