Compile non-visible nodes
Otherwise they never get compiled again, as setting visible doesn't mark the parent as childNeedsRecompile
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@ -86,7 +86,6 @@ class RenderNode(object):
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def compile(self):
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def compile(self):
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if self.childNeedsRecompile:
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if self.childNeedsRecompile:
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for node in self.children:
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for node in self.children:
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if node.sceneNode.visible:
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node.compile()
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node.compile()
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self.childNeedsRecompile = False
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self.childNeedsRecompile = False
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