Fix animated textures rendering wrong

This commit is contained in:
David Vierra 2016-06-16 15:50:19 -10:00
parent 323510856c
commit bd3024a405

View File

@ -649,6 +649,10 @@ cdef class BlockModels(object):
# v += h
# v += t
# TODO: read texture .mcmeta files
# use top square of texture for now.
h = w
u1 = <short>(l + (u1 * w) / 16.)
u2 = <short>(l + (u2 * w) / 16.)