Get rid of "No texture" spam
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@ -53,7 +53,7 @@ def BlockTypePixmap(block, textureAtlas):
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models = textureAtlas.blockModels
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texname = models.firstTextures.get(block.internalName + block.blockState)
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if texname is None:
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log.info("No texture for %s!", block.internalName + block.blockState)
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log.debug("No texture for %s!", block.internalName + block.blockState)
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texname = "MCEDIT_UNKNOWN"
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io = textureAtlas._openImageStream(texname)
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