Begin adding rotation inputs to Clone tool

This commit is contained in:
David Vierra 2015-10-12 23:39:14 -10:00
parent a12574d987
commit d1b06bf60a

View File

@ -13,6 +13,7 @@ from mcedit2.rendering.selection import boxFaceUnderCursor
from mcedit2.util.showprogress import showProgress
from mcedit2.widgets.coord_widget import CoordinateWidget
from mcedit2.widgets.layout import Column, Row
from mcedit2.widgets.rotation_widget import RotationWidget
log = logging.getLogger(__name__)
@ -89,6 +90,10 @@ class CloneTool(EditorTool):
self.toolWidget = QtGui.QWidget()
self.pointInput = CoordinateWidget()
self.pointInput.pointChanged.connect(self.pointInputChanged)
self.rotationInput = RotationWidget()
self.rotationInput.rotationChanged.connect(self.rotationChanged)
confirmButton = QtGui.QPushButton(self.tr("Confirm")) # xxxx should be in worldview
confirmButton.clicked.connect(self.confirmClone)
@ -96,22 +101,14 @@ class CloneTool(EditorTool):
self.repeatCountInput = QtGui.QSpinBox(minimum=1, maximum=100, value=1)
self.repeatCountInput.valueChanged.connect(self.setRepeatCount)
self.tileX = self.tileY = self.tileZ = False
self.tileXCheckbox = QtGui.QCheckBox(self.tr("Tile X"))
self.tileXCheckbox.toggled.connect(self.setTileX)
self.tileYCheckbox = QtGui.QCheckBox(self.tr("Tile Y"))
self.tileYCheckbox.toggled.connect(self.setTileY)
self.tileZCheckbox = QtGui.QCheckBox(self.tr("Tile Z"))
self.tileZCheckbox.toggled.connect(self.setTileZ)
self.rotateRepeatsCheckbox = QtGui.QCheckBox(self.tr("Rotate Repeats"))
self.rotateOffsetCheckbox = QtGui.QCheckBox(self.tr("Rotate Offset"))
self.toolWidget.setLayout(Column(self.pointInput,
self.rotationInput,
Row(self.rotateRepeatsCheckbox,
self.rotateOffsetCheckbox),
Row(QtGui.QLabel(self.tr("Repeat count: ")), self.repeatCountInput),
Row(self.tileXCheckbox,
self.tileYCheckbox,
self.tileZCheckbox),
confirmButton,
None))
@ -123,6 +120,15 @@ class CloneTool(EditorTool):
self.pendingClone.pos = value
self.updateTiling()
def rotationChanged(self, rots, live):
if live:
if self.mainCloneNode:
self.mainCloneNode.setPreviewRotation(rots)
else:
if self.pendingClone and self.pendingClone.rotation != rots:
self.pendingClone.rotation = rots
self.updateTiling()
def setTileX(self, value):
self.tileX = value
self.updateTiling()