From d200e310eadccb6e295662a42ee1d2d053ffe278 Mon Sep 17 00:00:00 2001 From: David Vierra Date: Sat, 3 Jan 2015 14:29:54 -1000 Subject: [PATCH] Don't cook quads if testing without GL --- src/mcedit2/rendering/textureatlas.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mcedit2/rendering/textureatlas.py b/src/mcedit2/rendering/textureatlas.py index ab4638f..aa56522 100644 --- a/src/mcedit2/rendering/textureatlas.py +++ b/src/mcedit2/rendering/textureatlas.py @@ -200,7 +200,8 @@ class TextureAtlas(object): usedSize = sum(sum(width * height for _, _, _, width, height, _ in slot.textures) for slot in slots) * 4 log.info("Terrain atlas created for world %s (%d/%d kB)", util.displayName(self._filename), usedSize / 1024, totalSize / 1024) - self.blockModels.cookQuads(self) + if self.overrideMaxSize is None: + self.blockModels.cookQuads(self) #file("terrain-%sw-%sh.raw" % (atlasWidth, atlasHeight), "wb").write(texData.tostring()) #raise SystemExit