Fix move tool adding spurious "Rotate Object" undo entries in some cases
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@ -131,7 +131,7 @@ class MoveTool(EditorTool):
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if self.currentImport:
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if live:
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self.currentImportNode.setPreviewRotation(rots)
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else:
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elif rots != self.currentImport.rotation:
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command = MoveRotateCommand(self.currentImport.rotation, rots, self.currentImport)
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self.editorSession.pushCommand(command)
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