diff --git a/src/mcedit2/rendering/blockmodels.pyx b/src/mcedit2/rendering/blockmodels.pyx index 6c7354b..026697e 100644 --- a/src/mcedit2/rendering/blockmodels.pyx +++ b/src/mcedit2/rendering/blockmodels.pyx @@ -589,14 +589,22 @@ cdef class BlockModels(object): v1 = faceInfo.v1 v2 = faceInfo.v2 - uw = (w * (u2 - u1)) / 16 - vh = (w * (v2 - v1)) / 16 # w is assumed to be the height of a single frame in an animation xxxxx read .mcmeta - u1 += l - u2 = u1 + uw + # u1..u2 is on the scale 0..16, convert it to l..l+w + # v1..v2 is also 0..16, but should be flipped to t+h..t + # u /= 16. + # u *= w + # u += l + # v /= 16. + # v = -v + # v *= h + # v += h + # v += t - # flip v axis - texcoords origin is top left but model uv origin is from bottom left - v1 = t + h - v1 - v2 = v1 - vh + u1 = (l + (u1 * w) / 16.) + u2 = (l + (u2 * w) / 16.) + + v1 = (t + h + (v1 * -h) / 16.) + v2 = (t + h + (v2 * -h) / 16.) quadface = faceInfo.face cullface = faceInfo.cullface