WorldView mouseover handles ChunkNotPresent more sensibly
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@ -27,7 +27,7 @@ from mcedit2.widgets.infopanel import InfoPanel
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from mceditlib import faces, exceptions, blocktypes
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from mceditlib.geometry import Vector, Ray
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from mceditlib.selection import rayIntersectsBox
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from mceditlib.exceptions import LevelFormatError
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from mceditlib.exceptions import LevelFormatError, ChunkNotPresent
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from mceditlib.util import displayName
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@ -773,7 +773,8 @@ class WorldCursorInfo(InfoPanel):
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desc += "\tName: %s" % dim.blocktypes[result.Blocks[0], result.Data[0]].displayName
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return desc
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except ChunkNotPresent:
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return "Chunk not present."
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except (EnvironmentError, LevelFormatError) as e:
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return "Error describing block: %r" % e
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except Exception as e:
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