127 Commits

Author SHA1 Message Date
David Vierra
1cf80795af Move tool moves "things" 2015-01-09 00:27:04 -10:00
David Vierra
b4e1c43f9a Multi-command paste and move operations - Start, Move, Finish are recorded in history
...and add some type info
2015-01-09 00:05:00 -10:00
David Vierra
98ff85b544 Move undo block logic to new class MCEUndoStack, change Edit menu to use stack-provided actions 2015-01-08 22:43:10 -10:00
David Vierra
dcc326fd2b Schematic adapter fakes Biomes array at the correct size 2015-01-08 22:41:57 -10:00
David Vierra
318c1b15da Add NBTUUIDAttr class, add UUID attribute to player ref 2015-01-08 22:41:37 -10:00
David Vierra
1d6b65f7cd Hide hovers when selection tool is inactive 2015-01-08 22:41:16 -10:00
David Vierra
993d348bfe Non-NBT chunk editor (is this really necessary) 2015-01-08 15:41:41 -10:00
David Vierra
a206ab5336 Player Tool is now a Panel 2015-01-08 14:59:44 -10:00
David Vierra
a83977da99 resourcePath finds stuff relative to parent dir of mcedit2 module (src/), not current dir
allows mcedit2 script to run from any dir in source installs
2015-01-06 18:58:06 -10:00
David Vierra
e0438afbcb Get pyinstaller working again w/new install instructions 2015-01-06 18:57:12 -10:00
David Vierra
559ffd4875 Move translation folder under src/mcedit2 2015-01-06 17:02:25 -10:00
David Vierra
7cc2876c0e Remove testing junk from replace.py 2015-01-06 15:09:23 -10:00
David Vierra
069001d6b1 BlockTypePixmap shows textures again. BlockTypeSet[] prepends namePrefix again. 2015-01-06 15:09:10 -10:00
David Vierra
e0128c9921 enable/disable Edit menu commands according to undo stack state and selection state 2015-01-06 14:22:23 -10:00
David Vierra
5adf2457d2 Only emit SelectionCoordinateWidget.boxChanged when the user changes the inputs 2015-01-06 12:30:58 -10:00
David Vierra
ff8922fc5d Add getBlock, returning a BlockType, and use it in findBlockFace (wait, isn't this replaced by raycast?) 2015-01-06 12:28:34 -10:00
David Vierra
29b5fa2b28 organize editorapp.py 2015-01-06 11:25:07 -10:00
David Vierra
de969c05f1 Move currentSelection and selectionChanged to EditorSession 2015-01-06 11:20:59 -10:00
David Vierra
2074faa840 session.selectionBox -> currentSelection 2015-01-06 10:42:50 -10:00
David Vierra
767a966bba EditorSession now provides menus, so it can toggle menuAction.enabled as needed 2015-01-05 20:21:28 -10:00
David Vierra
4c5b81847e Tighten up margins in EditorTab 2015-01-05 15:43:55 -10:00
David Vierra
244f9ad926 Check margin keyword to Row/Column is not None 2015-01-05 15:41:55 -10:00
David Vierra
ea730d0cf1 Remove pyuic testing junk 2015-01-05 15:38:58 -10:00
David Vierra
757a16dd8e CONTRIBUTING.md: mcedit 1.x issues 2015-01-05 12:26:30 -10:00
David Vierra
c9b6a974f9 LICENSE.txt -> LICENSE.md 2015-01-05 00:06:27 -10:00
David Vierra
48b615af03 Colorize leaves, grass, herbs, redstone, etc. Disable cython profiling. Change offsets to size_t just in case. 2015-01-04 21:45:02 -10:00
David Vierra
7c8704969f ...and just disable it entirely for now. lots of things don't look right until the alpha is fixed. 2015-01-04 21:24:32 -10:00
David Vierra
fb85782308 check bool(GL.glGenerateMipmap) xxxx don't use it at all, generate mips w/numpy 2015-01-04 18:13:56 -10:00
David Vierra
3806d4b59f Destroy lists when removing children from rendergraph, make parent link a weakref to avoid cyclic refs/gc 2015-01-04 15:46:40 -10:00
David Vierra
bdb8233f91 cullface is an int, compare with None 2015-01-04 15:38:22 -10:00
David Vierra
238e0a134a updateStatusLabel with None when no block is found 2015-01-04 12:46:52 -10:00
David Vierra
801307e069 Store cooked models as structs instead of list of tuples - now the important loops are all white (C code) but it leaks memory 2015-01-04 12:46:40 -10:00
David Vierra
864990429d Only cook quads when needed - speeds up world list 2015-01-04 10:53:31 -10:00
David Vierra
cd632c6737 ignore nbt.html 2015-01-03 17:14:38 -10:00
David Vierra
62c15ac369 cookedModelsByID is now an object array instead of a dict 2015-01-03 17:14:14 -10:00
David Vierra
1eab1409a9 set xyzuvs coords by adding ndarray, not tuple 2015-01-03 17:06:49 -10:00
David Vierra
a4c6ae6fff cdef section.Data 2015-01-03 15:34:55 -10:00
David Vierra
b0e84c9e9b fix uv scaling for animated (non-square) textures 2015-01-03 14:40:05 -10:00
David Vierra
e64508e50a Profile pyx 2015-01-03 14:30:04 -10:00
David Vierra
d200e310ea Don't cook quads if testing without GL 2015-01-03 14:29:54 -10:00
David Vierra
472f248063 disable bounds checking 2015-01-03 13:43:39 -10:00
David Vierra
af03a744b6 rotate textures without looping 2015-01-03 13:42:46 -10:00
David Vierra
1e80460405 cdef several int/float variables 2015-01-03 13:39:27 -10:00
David Vierra
c23cad678b store cooked models by id, meta. remove face from quad tuples 2015-01-03 13:27:14 -10:00
David Vierra
d997a44264 Break apart loops into cythonizable ones 2015-01-03 13:18:57 -10:00
David Vierra
cd52c59518 Allow modelMesh.createVertexArrays to optionally return an iterator 2015-01-03 13:14:22 -10:00
David Vierra
c39f2c19ee extract method rotateVertices
xxx extract method
2015-01-03 13:14:15 -10:00
David Vierra
5e2b792591 extract method buildBoxQuads 2015-01-03 13:13:55 -10:00
David Vierra
1b766e5fd9 cache blockstate jsons 2015-01-03 12:56:57 -10:00
David Vierra
e63ced7a4a move block models to cython 2015-01-03 12:34:19 -10:00