from mceditlib.anvil.adapter import SessionLockLost from mceditlib.worldeditor import WorldEditor from templevel import TempLevel import unittest class SessionLockTest(unittest.TestCase): def test_session_lock(self): temp = TempLevel("AnvilWorld") level = temp level2 = WorldEditor(level.filename, resume=False) def touch(): level.saveChanges() self.assertRaises(SessionLockLost, touch)