26 lines
941 B
ReStructuredText
26 lines
941 B
ReStructuredText
WorldEditor
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===========
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A `WorldEditor` object is used to edit all parts of a Minecraft world. It contains a
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:ref:`WorldEditorMetadata` object containing info about the world's name, seed, and other
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data found in the `level.dat` file, and a collection of :ref:`WorldEditorDimension`s
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which provides access to the chunks, blocks, and entities in each dimension.
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`WorldEditor` also provides a revisioning system used to implement MCEdit's undo history.
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When editing a world opened in MCEdit, you should use the :ref:`session-undo-history`
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.. method:: mceditlib.worldeditor.getDimension
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.. _world-editor-dimension
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WorldEditorDimension
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====================
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All blocks, chunks, and entities in a world are contained in a `WorldEditorDimension`.
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A world may have one or more dimensions. One of these dimensions is always the
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"overworld" or default dimension and may be obtained by calling `WorldEditor.getDimension()`
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with no arguments.
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