/*
 * Minosoft
 * Copyright (C) 2020-2022 Moritz Zwerger
 *
 * This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
 *
 * This software is not affiliated with Mojang AB, the original developer of Minecraft.
 */

package de.bixilon.minosoft.data.registries.blocks.types.entity

import de.bixilon.minosoft.data.container.stack.ItemStack
import de.bixilon.minosoft.data.entities.block.BlockEntity
import de.bixilon.minosoft.data.player.Hands
import de.bixilon.minosoft.data.registries.ResourceLocation
import de.bixilon.minosoft.data.registries.blocks.entites.BlockEntityType
import de.bixilon.minosoft.data.registries.blocks.types.Block
import de.bixilon.minosoft.data.registries.registries.Registries
import de.bixilon.minosoft.gui.rendering.camera.target.targets.BlockTarget
import de.bixilon.minosoft.gui.rendering.input.interaction.InteractionResults
import de.bixilon.minosoft.protocol.network.connection.play.PlayConnection

abstract class BlockWithEntity<T : BlockEntity>(resourceLocation: ResourceLocation, registries: Registries, data: Map<String, Any>) : Block(resourceLocation, registries, data) {
    val factory: BlockEntityType<T>? = null

    init {
        this::factory.inject(this)
    }

    override fun onUse(connection: PlayConnection, target: BlockTarget, hand: Hands, itemStack: ItemStack?): InteractionResults {
        return InteractionResults.SUCCESS
    }
}
