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fix light update not getting properly set
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@ -179,6 +179,7 @@ class SectionLight(
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}
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fun resetLight() {
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update = true
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for (index in light.indices) {
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light[index] = 0x00.toByte()
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}
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@ -192,6 +193,7 @@ class SectionLight(
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}
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fun calculate() {
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update = true
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val blocks = section.blocks
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blocks.acquire()
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