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PacketUpdateSignSending
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@ -20,7 +20,7 @@ import de.bixilon.minosoft.protocol.protocol.InPacketBuffer;
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import de.bixilon.minosoft.protocol.protocol.PacketHandler;
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import de.bixilon.minosoft.protocol.protocol.PacketHandler;
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import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
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import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
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public class PacketUpdateSign implements ClientboundPacket {
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public class PacketUpdateSignReceiving implements ClientboundPacket {
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BlockPosition position;
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BlockPosition position;
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String[] lines = new String[4];
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String[] lines = new String[4];
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@ -0,0 +1,52 @@
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/*
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* Codename Minosoft
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* Copyright (C) 2020 Moritz Zwerger
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*
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* This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This software is not affiliated with Mojang AB, the original developer of Minecraft.
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*/
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package de.bixilon.minosoft.protocol.packets.serverbound.play;
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import de.bixilon.minosoft.game.datatypes.world.BlockPosition;
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import de.bixilon.minosoft.logging.Log;
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import de.bixilon.minosoft.protocol.packets.ServerboundPacket;
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import de.bixilon.minosoft.protocol.protocol.OutPacketBuffer;
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import de.bixilon.minosoft.protocol.protocol.Packets;
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import de.bixilon.minosoft.protocol.protocol.ProtocolVersion;
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public class PacketUpdateSignSending implements ServerboundPacket {
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final BlockPosition position;
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final String[] lines;
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public PacketUpdateSignSending(BlockPosition position, String[] lines) {
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this.position = position;
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this.lines = lines;
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log();
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}
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@Override
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public OutPacketBuffer write(ProtocolVersion v) {
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OutPacketBuffer buffer = new OutPacketBuffer(v.getPacketCommand(Packets.Serverbound.PLAY_UPDATE_SIGN));
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switch (v) {
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case VERSION_1_7_10:
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buffer.writeBlockPosition(position);
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for (int i = 0; i < 4; i++) {
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buffer.writeString(lines[i]);
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}
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break;
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}
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return buffer;
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}
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@Override
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public void log() {
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Log.protocol(String.format("Sending Sign Update: %s", position.toString()));
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}
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}
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@ -253,7 +253,7 @@ public class PacketHandler {
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connection.getPlayer().getWorld().getEntity(pkg.getEntityId()).removeEffect(pkg.getEffect());
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connection.getPlayer().getWorld().getEntity(pkg.getEntityId()).removeEffect(pkg.getEffect());
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}
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}
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public void handle(PacketUpdateSign pkg) {
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public void handle(PacketUpdateSignReceiving pkg) {
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connection.getPlayer().getWorld().updateSign(pkg.getPosition(), pkg.getLines());
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connection.getPlayer().getWorld().updateSign(pkg.getPosition(), pkg.getLines());
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}
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}
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@ -76,7 +76,7 @@ public interface Protocol {
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packetClassMapping.put(Packets.Clientbound.PLAY_CHUNK_DATA, PacketChunkData.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_CHUNK_DATA, PacketChunkData.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_ENTITY_EFFECT, PacketEntityEffect.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_ENTITY_EFFECT, PacketEntityEffect.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_REMOVE_ENTITY_EFFECT, PacketRemoveEntityEffect.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_REMOVE_ENTITY_EFFECT, PacketRemoveEntityEffect.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_UPDATE_SIGN, PacketUpdateSign.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_UPDATE_SIGN, PacketUpdateSignReceiving.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_ENTITY_ANIMATION, PacketEntityAnimation.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_ENTITY_ANIMATION, PacketEntityAnimation.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_ENTITY_STATUS, PacketEntityStatus.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_ENTITY_STATUS, PacketEntityStatus.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_SOUND_EFFECT, PacketSoundEffect.class);
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packetClassMapping.put(Packets.Clientbound.PLAY_SOUND_EFFECT, PacketSoundEffect.class);
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